As you mentioned I opened a new topic smile ,

on event check if it is in inventory then remove it
but --) if check doesn't find it even if its in inventory.

// to check item is in inventory ?

ItemIsInCharacterInventory(60180909-ee47-4d1c-b81c-e43bd8fdce1e,__ME)

// remove from inventory ?

CharacterRemoveFromInventory(__Me,60180909-ee47-4d1c-b81c-e43bd8fdce1e,1)

Thanks and Best regards;


Edited by Yuhnis (Today at 01:39 PM)
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Last edited by Yuhnis; 17/09/17 06:00 PM.