I tended to agree with Larian's reasoning for requiring to strip armor to inflict status effects... but having Taunt blocked by Physical armor just makes it useless.

I think Taunt should be an exception to the normal rules. It should be a percentage based chance, and be resisted based on an INT check, so higher-INT characters have a higher chance of resisting Taunt, and lower-INT characters (the fighters) are more vulnerable to it.

At the very least, Larian could change Taunt to be blocked by MAGICAL armor, so it'll work better on physical attackers. EDIT: But that's honestly a poor solution anyway.

Last edited by Stabbey; 20/09/17 01:38 PM.