Even on Classic mode things feel imbalanced once you hit Driftwood as far as enemy stats. Level 10 regular Magisters with 650 hp, 300 pArmor and 200 mArmor that also hit you for 150 damage x2 or 3 when you have 450 health doesn't make sense and it's almost impossible to fully equip your characters with gear good enough to achieve close to the same stats unless you steal literally everything in the game, which shouldn't be forced.