It's definitely not what's going on. My friend and I each use two characters. I play melees, he plays ranged characters. For the most part, even though I'm always in front, NPCs will not only go towards my friend, but the secondary character he has following him, whom is always the furthest away. I'm almost certain it's related to party management in some way.

This is assuming that the NPCs are contacting us on their own, and not because of a direct result of a character's interaction (like talking to the specific character that healed them, or something).

Last edited by CameronHall; 18/09/17 03:29 AM.