[quote=KentDA]Warfare and Staff is an odd combination. Yes, you can use a Staff with almost all Warfare abilities (sans those that require a Shield of course). BUT.

Staff works against Magic Armor, and Warfare abilities are resisted by Physical Armor. So you aren't able to break down Physical Armor with your weapon.

Also, the benefit of Warfare doesn't work with the Staff, since it only affects Physical Damage. A Staff that does Air damage gets extra damage from Aerothurge NOT Warfare (as an example).

So while you CAN use the Staff with Warfare its not a good idea unless you're taking the Warfare ability for some of the Buffs and not the Attacks. [/quote]

Well the thing is... I planned to go:

Warfare 2: For whirlwind and phoenix dive
Scoundrel2: For pawn + Adrenaline + teleport
Necro+2H: Rest

Since Necromancer gives damage as leech, the plan was to use a 2H staff as a melee weapon. Staves has an element to them and can be crafted with poison and enchanted etc.

So the playstyle is: Teleport/dive in and AOE the hell out of everything hopefully exploding and igniting stuff all over the place for mass leech through the dots from the mayhem.

Talents would be pawn and opportunity attack, not sure what else yet.