I actually dont really care that much.. I remember that slugfest when there were 4 summons on my team in DOS1, it was not fun whatsoever really... Thinking about 8+ summons at a time is scary

I also previously thought that incarnate should have lower CD, so I can switch his damage type when needed, but then I discovered Infuse skillbooks crafting... and I have to say, larian did good job on summonings, giving us great variety of summons from one spell - imagine that, you have basically 5+4 skills in 3 memory slots! (elemental damage of incarnate type+rush+ww+ranged+taunt). And MUCH more if you count source infusions...