Hi,
I've got a problem that i cant seem to fix on my own.
It's regarding the AI grid and making trees "solid" so players can't walk through them.
I populate my level with buildings and rocks and trees and then i generate an AI grid.
The buildings and rocks are non walkable but the trees are like air... you pass right through them.
Have i missed something?
I basicly dropped a tree in a level and then generated the grid and tested it in the editor. What am i missing?