I have mixed thoughts here. I don't have the game, considering buying it for the editor. However, I made that mistake in D:OS, and feel very shy about doing it again.
Pros:
- There is probably a learning curve here, Celludriel, that might be worth it.
- Editor seems very powerfull
- there is a wiki, with some stuff already, that didn't exist with the D:OS engine
Cons
- As for the Aurora engine not being good, what is the point of having a great editor, if only the devs can use it properly ? I mean, just give NWN2 toolset with up to date graphics, plug ins, and enjoy the show the community is going to give...
- from what I can read here and there, it is complicated to do basic things, as it was in the D:OS editor.
Conclusion:
Hopefully the learning curve make it worth it. However, it seems that we, NWN2 modders, are still orphans...
(btw, I am EAGERLY waiting for the Mount and Blade 2 "engine"...)
Cheers and love, modders
You are wrong in some points.
First of all, the differences with dos2, and improvements from DOS1 are massively huge.
And second, I would not expect to see the tools we have here for M&M2. DOS2 is more complex in his behaviur itself, and the things you can change and mod in a rpg like dos2 or nwn1 can't be compare with a game like M&M (we not talking about which one is better, just the complexity and the possibilities of creation).
You could buy the game and discover the potential of these tools, and the game is awesome!

/wave