Warfare/Necro should be easy enough. I'd just use a big two hander, it'd be more lifesteal and strip armor faster to get necro skills to work. Shield throw is pretty good too though so 1 hand/shield should also be fine.

Geo/necro I'm still not sure about.

If undead you might go warfare/necro/geo/water, with only single points in the latter two so that you can put out fires and create poison surfaces to fight in via contamination. You'd probably just focus your attributes in strength and your skill points in warfare/necromancy.

Last edited by rickbuzz; 18/09/17 08:54 PM.