I'm of two minds about the new armor / magic armor system.
I like the idea, and its not like its anything new. Many games have armor that has "physical defense" and "magical defense" as attributes. This goes back to the early days of RPGs so its nothing new.
What IS new (at least to me) is the idea that the Armor is basically your Physical Resistance and your Magic Armor is your Magic Resistance.
I'm of mixed views on armor & resistance being rolled into the same "stat". It feels like this makes status effects more of a late combat fight thing than something to try and lead the fight off with to push an advantage.
Last edited by KentDA; 18/09/17 10:05 PM.