The first thing we need to know is that we are talking about a "in house" engine here (even Unity isn't yet open source and it's third party engine. Otherwise UE is open source), so anything related with the open source or API is hard to see. For what I saw in the past with other companies and studios I would not expect to see this happen.

They could try to expand and improve all the tools, and I hope thats the plan for them, but it's more complicated than we think when we start talking about APIs.

I'm agree with you that the options and possibilities would be awesome.

Last edited by Rada Torment; 18/09/17 11:31 PM.