Originally Posted by fireundubh
If you pass the persuasion check, you're never hassled again, so I never even noticed the NPC reactions.


..until you get stopped for another robbery later on, at which point you risk losing all your earlier stolen items if you fail the next persuasion check. At some point you will fail a roll, and then what? Reload and save-scum yourself out of a jam? That's not an inspiring game design.