Originally Posted by Chuckytron
Originally Posted by Shapeshifter777
Originally Posted by Dark_Ansem
Some skills are missing too.


I haven't figured out how to put them in the GM skill book, but it seems most of them work when you assign them to a monster or NPC in the editor.


Are you saying some of these skills that are missing in the base GM Mode currently can be found in the editing toolkit they released this weekend?


That's exactly what I am saying.


GMAddon1: Adds almost every single monster and NPC from the main campaign into GM mode, plus a few large custom maps to use in GM mode.