@Tsunamik
The difference between an action game and a Role playing game is exactly that. You progress, and kill stronger mobs, level related. And indeed, it is easy to create that with the progression from kobolt to dragon and less with humains. However this is just it. To do a great game, you must address this difficulty. There are many ways to do this. DOS2 just failed utterly in that respect.
Or you do an action game. Which are fun, like the Call of Duty series. German soldiers in the last level are the same than in the first. They don't have more HP, more shield, guns that does 200 times the damage. And you don't increase in level. You don't even have a character sheet. It is another style of game.
@Akka
Completely agree with you.
Last edited by Gilrael; 19/09/17 09:00 AM.