Mmh i understand the reason for this decision about init system, but i dont think this is necessarily the best way to do it. Now it feels just bad to boost initiative with other characters, and you need to do it in many scenario (for example, when you dont go first with your critter).
What about a system that debuff the first turn characters? like a card game, who go first also have some sort of disadvantages during that turn. It could balance and prevent the EA op wombo combos on first turn.

Last edited by drBrod; 19/09/17 11:01 AM.