Originally Posted by Niklasgunner
Does respeccing being free make your civic skillchoices irrelevant? Yes or no?

In my opinion, nope.

Originally Posted by Niklasgunner
Yes it does, this isn't even debateable.

Of course it is.

Originally Posted by Niklasgunner
If I can teleport to the ship, respec and be back at the chest/door/trader/NPCs I want to lockpick/pickpocket/persuade in LESS THAN A MINUTE, then this one mechanic nullifies the other mechanics,

Do you do that? Because I don't, nor will I.
If I can't open it, or if I can't persuade someone, I don't. I prefer to see where my decisions / lack of planning / character build takes me.

Other's don't.

And, again.. I ask (which you seem to be conveniently ignoring): How does a player doing that affect your game?

Why do you feel the need to impose YOUR idea (because that's what it is) of an RPG game onto others?

Originally Posted by Niklasgunner
I don't get how this is hard to understand?

Less difficult to understand, more disagreement with your summation that it nullifies the other skills, or breaks the game, or devalues the experience.


Edit: My post you responded to was edited, likely whilst you were replying.

~ NuttiKrust

Last edited by NuttiKrust; 19/09/17 12:03 PM.