umm remind me how entrapping opponents in places and part of things to where they cannot get out or have a hard tiume dealing with things NOT being tactical? I mean if it was me I would of probably did the same. I mean fire is beast and the coffins are a good Idea. Just because YOU dont like it doesnt mean its an exploit. how is putting coffins around an enemy so they cant move an exploit? Its simply using what your given in a creative way, you know the very definition of being tactical? using things to your advantage? and whats wrong with pick pocketing everything and selling it back? your just calling things you dont like as exploits. exploiting is using something that breaks the game to get ahead such as glitches. NOT using the game's mechanics themselves . learn the difference. and if your not good enough to play tactition which is supposed to be very hard. then maybe you do need to improve. As much as I dislike the 'git gud' statement and hate the saying as it is. but if your bitching about the difficulty of a difficult setting them maybe you SHOULD better yourself before speaking out. There's a lot thios game needs to fix. such as when you click an attack liker a smell to hit an enemy and the character runs instead My POINT in this rant is. dont go calling using game machanics and smart and maybe abusive use of items as exploiting. thats like saying your mom exploits your dad for his money just because he works