In Act 1, enemeis have minimal dash unlike in EA. They balanced this along with how little you have as well in mobility and damgae.

Starting at Act 2, everything jump jump jump.

And to make it worse, they also use teleport against you.

So like, sure it's broken for a repositioning skil but it has no damage so that repositioning is often not even worst sacrificing 1000 damage you can be dealing with 2 AP.