There is now LESS magisters in the Fort Joy courtyard, when you fight them together with that Paladin. At least three or four magisters have been removed from that fight compared to the EA versions of the game.
Probably because they would manage to kill the Paladin sometimes so some "players" were crying about it.
I also think one or two silent monks were removed from the Flenser fight. Im not completely sure but i think there were 4-5 of them in EA, now there are only three.
How tactical of you Larian.
I don't think you're right on this. Right now there are 5-6 Magisters in the fight. There is no way there were more than 6 or 7 in EA, certainly not 10.
The Flenser fight in EA only had 3 Meat Golems.
So youre saying im not correct because there was... more magisters in Ea ... ?
And, is there any problem with noticing the difference between words "Silent Monks" versus - "Meat Golems"?
In any case, along with a huge dumbing down of mechanics across the board, which made all elemental spells and effects useless superficial colorful shit - including all the elemental arrows which have become completely worthless, they also removed all of the saves and resistances and transmogrified them into "Silver!" and "Blue!" which either work or DONT. 1 or 0... And the Ai is no different between difficulty modes, there is no difference in numbers of enemies and they even made some fights easier by reducing the numbers of enemies.
Instead of doing the opposite for the "tactician" mode.
Despite and directly opposite to their promises for stretch goals.