[quote=SirHess][quote=sedilis][quote=sedilis]
1) Prepare the first part of your campaign.
2) Have your players play part one.
3) At the end of the session save the game.
4) When you want to add the next lot of content use load from the GM Mode menu rather than Prepare.
[/quote]
Tested this now and it works just fine.
Would be really nice to be able to save/export/import player characters though. I cant see anyway to permakill a player character and have them reroll a new one or have a new player join. [/quote]
Holy crap... I can't believe I didn't think of this work around. I was hoping to not have to use mods and this works perfectly! Thank you for the idea and hopefully they'll still look into character transfer. [/quote]
Yeah, I don't see a way to be able to start with 2-3 players and add more in-case someone wanted to join down the line. Perhaps someone will find a workaround for this.
Also, having the ability to re-roll would be a great addition. Although I think trying to balance Divinity's system around permadeath could be pretty difficult. The battle system is such that people tend to die fairly often and a death or two in a party of 4 is almost expected in some encounters.