Hi,
I tried something that does not work, but I want to know if I'm in the right direction.
In the story windows, I create an Script named "Level" with this code in the KB:
IF
RegionStarted("TEST_mAP")
THEN
GoalCompleted;
"TEST_MAP"is the name of my Level.
Then, I create a sub-Item in my "Level"Item, with this code in INIT:
DB_ShovelArea (TRIGGERGUID_BoxTrigger_000_1263fd7f-b35b-48cc-b072-9e5eadf6fc24, "GameMaster_Chest_Used", ITEMGUID_Dirtpile_45562603-508c-46e2-a7db-d1fb825f7a5f);
DB_ShovelRewardItemAppear ("GameMaster_Chest_Used", ITEMGUID_Chest_1e31de6a-ebfa-4f62-9511-dc64815114a4, TRIGGERGUID_BoxTrigger_000_1263fd7f-b35b-48cc-b072-9e5eadf6fc24);
I have checked several times the name of the GUIDs.
But I allways have this Error message in the console:
Constant in script for unknown object is invalid, item with handle 'e63f9ee3-59dd-40db-9118-973924ab2bad' doesn't exist
Am I on the right track?