Hi,
I tried something that does not work, but I want to know if I'm in the right direction.

In the story windows, I create an Script named "Level" with this code in the KB:
Code
IF
RegionStarted("TEST_mAP")
THEN
GoalCompleted;


"TEST_MAP"is the name of my Level.

Then, I create a sub-Item in my "Level"Item, with this code in INIT:

Code
DB_ShovelArea (TRIGGERGUID_BoxTrigger_000_1263fd7f-b35b-48cc-b072-9e5eadf6fc24, "GameMaster_Chest_Used", ITEMGUID_Dirtpile_45562603-508c-46e2-a7db-d1fb825f7a5f); 
DB_ShovelRewardItemAppear ("GameMaster_Chest_Used", ITEMGUID_Chest_1e31de6a-ebfa-4f62-9511-dc64815114a4, TRIGGERGUID_BoxTrigger_000_1263fd7f-b35b-48cc-b072-9e5eadf6fc24);

I have checked several times the name of the GUIDs.

But I allways have this Error message in the console:

Code
Constant in script for unknown object is invalid, item with handle 'e63f9ee3-59dd-40db-9118-973924ab2bad' doesn't exist


Am I on the right track?

Last edited by gogots; 20/09/17 09:56 AM.