I've gotten to level 20 now in the final act of the game the game balance is just fine the only issue is the early game where you don't have equal gear to your opponents. If you wanna talk about balanced lonewolf is far worse then anything to be perfectly honest. you talk and talk about armor values and health values but honestly it's literally not a problem with proper cc and the enemies can do the same to you. you don't need exploits you don't need to run or use any skills sure the gold is a little bit lite if you don't thief or barter or lucky charm but that's fine just go do everything then. Their is still crafting and the best chest piece for fighters is one you craft. incarnate is man summon for the summoner class so it's basicly their character so I expect it to be able to tank and do damage; my summoner was a force early in the game when I was undergeared and now still a nice teammate but definitely not the main damage dealer like my knight is. shield throw is based on your shield's armor which can be nice early as well when you have low damage from not keep your gear up to date but its a 2 cd turn any focused damage attack will do more. literally have had no trouble destroying my enemies with just basic tactics, I know this may sound rude but this mode is the hardest difficulty for a reason and its still not that hard The epic encounters mod for the first game did the same thing as this except with 100 percent increased hp and cc resists; I know oh but who cares about that it's less hard then a mod. Who do you think they got their ideas of how to balance from? the modders they invited to come give them advice and the epic encounters people were one of the people invited so they might be why its like this smile