Originally Posted by Creslin321
Except they aren't. And you know why? Because doing this EVERY time you need one of those skills is a pain in the butt. This is the same reason why free respeccing does not "break" civil skills. Because I don't want to have to go through respeccing EVERY time I need a diff civil skill.


If you abuse teleport pyramids, then it is not particularly time consuming to respec every time. Also, no need to rotate the 6 characters, if 3 are enough.

Most people in this thread completely missed the point of OP's complaint. He is complaining about civic skill abuse, not respeccing combat abilities.

Also, casuals keep saying "fun" is more important than "balance", but they miss the point that for some people, you cannot have "fun" without a balanced game. If some people want a casual, easy and exploitable experience, there is an explorer mode just for them, so they can have their "fun".

Why do people who do not want challengening games think the word "casual" is an offense? There is no shame in playing easier difficulties if you don't want an "stressing" experience.

Perhaps devs should relabel difficult settings, where "easy" is relabeled as "Very Hard", normal relabeled as "Balls of Steel" and hard relabeled as "Soul Crushing".