No, every race gets an active, a primary passive, and a civil passive.
The Active is Flesh Sacrifice, Inspire, Petrify, and Breath Fire, all of which are extremely strong.
If I remember right, undead lose the active and the civil passive, instead gaining Undead and Play Dead.
The primary passives include 10% resists to fire and earth(?) for Lizards, with something else tagged on that escapes me right now. Dwarves get 10% increased vitality and 5% dodge. Humans get 2 initiative and 5% increased crit chance. Elves get Flesh Eater...everyone else get's a combat related benefit, whilst Elves are kinda just twiddling their thumbs. I didn't like that the other races got shafted in EA, I thought that they all needed buffs to where they are now, I didn't think that Elves needed a nerf. As it is, the only thing the passive Flesh Eater would be good for is the occasional exposition, rarely plot related points (extremely rare, mainly that seems to have been subsumed by spirit speak).
As for Humans, to be blatantly honest, they are by far the strongest race in the game. Encourage heals, for a lot, when it's applied again, it removes the buff, putting them back to their regular max health, and then increases it by re-applying the buff again. So you'll heal 400-500 health instantly, consistently. A 400-500 health, aoe heal, that gives stats, and is NOT blocked by Decay, all for one action point, on a character that doesn't even need to build any stats for it.
Lizard fire scales pretty hard later into the game, I've already beaten the game by the way. The Petrify skill is particularly useful against certain foes. The Elves on the other hand, they just don't get anything particularly interesting at this point. I'm split, I'm not entirely sure it was an intentional change, since they added the respeccing system into the game we could have otherwise just dumped points into a stat, learn book, and then remove them, based on how the old system functioned. So the changes to that do make sense, however they could have just marked them under some sort of Elf-learned spell.