[quote=Horrorscope]For example, lets say your highest player currently has 2 points in all of these. Go here put 2 points in and now all will match.[/quote]I'm a little confused, is this describing the values of an individual character in a specific save game file that I'd be editing?
[quote=Samael187]Consider to make an aura (like Leadership) with + Barter/Persuation/etc.
Don't know if it's possible technically at all thought.
We were given only Data.txt to tweak Attributes/Skills in some hardcoded way.
The same situation as with D:OS, alas... hoping, only for now. [/quote]I wouldn't be against making it a skill if that is the only option. This page:
https://docs.larian.game/Skill_creation
Describes the functionality of a skill mostly by the Skill Properties field, which appears to be a limited list of existing capabilities. And "give all characters in the party a buff to Bartering and Lucky Charm based on the highest value of each stat any character in the party has" is probably not an existing Skill Property to pull from.
That page also mentions this:
[quote]While the skill creator is quite powerful, complex skills may require scripting.[/quote]
and
[quote]Entry, a unique name so that the skill can be referenced in scripts or other locations.[/quote]
Which insinuates that there is a way to add scripting logic to spells, though I can't find out any more information about that.