Summoning states that every point invested grants +5% summon stats.
In truth it grants 10% per point.
EVERY skilltree gets 5%.
When many of those points are stacked the difference becomes HUGE (like the incarnate or any summon gets 200% multiplier).
This makes summoner overshadow most builds in parties, when a player can summon a creature more damaging than ANY party member (even a full bs rogue).
Ergo, Soul Bond NEEDS to be brought in line.
Summons already have immense utility by distracting enemies, we dont need them to also take over the role of the DPS party member.
(I would mention how an incarnate soloed most bosses on tactician with ease, while the summoner run constantly away, but it would be redundant)