I've been trying to lock the camera inside the bounds of the level similar to the main game. From what I can tell this would be done using a Camera Lock trigger. I looked in the main game and copied what I saw there, "Camera Lock On Position" set to False (I tried lots of values for TriggerHeight because they change from map to map). I also created control points surrounding the terrain around where I'd want the camera to stop, as it's seemingly done in the main game.
However, where I test the level the camera can be moved anywhere. Am I doing something wrong?