The NPC reacting to crime happens after assigning two things:
- The script: CRIME_HumanReactions
- A tag in the Tags property defining the type of reaction: GUARD, CIVILIAN, PALADIN, MAGISTER,...
(These properties are defined in the Crimes stats file. They will be added to the Stats Editor in a future update but are for now only accessible by unpakking the Shared mod.)
Last edited by Larian_KVN; 26/09/17 08:46 AM.