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Joined: Oct 2016
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stranger
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I'm at a loss. Especially on lighting inside of buildings. Spent the past 3 hours on trying to adjust the lighting, can't get it to work properly. Maybe I'm doing something wrong? Someone should make a detailed tutorial wink

Joined: Sep 2017
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journeyman
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Using light entities? or the environment editor?

Joined: Oct 2016
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stranger
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All forms of lighting. Because even though I have 1 distant light probe, an atmosphere trigger for the map, and a local light probe for the building, the light inside the building looks like crap if it works at all.

Joined: Mar 2016
Location: Belgium
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addict
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Location: Belgium
Did you render the light probes?

Joined: Oct 2016
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stranger
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Rendered light probes still aren't producing the desired effect inside of a building.

EDIT : I think I found the problem. My light probes were slightly inside the ground. It caused them to not render at all lol

Also, there was a roof texture that was bugged I guess. Tried several other roof types, works fine now.

That being said, a lighting tutorial would still be stellar =)

Last edited by PartyboyBrandin; 23/09/17 05:44 PM.

Moderated by  Larian_KVN 

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