You are so bad I honestly have no words :DD

We know how chance effects work. And as whole they create statistic, but at single instance level, they are absolutely random. When you pair 4 random events, it is still random. Only on infinite amount of instances it is now statistic, but that doesnt really happen in game where most fights take 10-20 turns.

What 65% chance means is that I was supposed to hit 2 or 3 of those 4 spells - RANDOM CHANCE decided I won´t and because random functions before that situation led me to state where I had one DD already dead, second incapacitated and third missed 4 times, I wiped.
And in turn based combat, boss IS STATIC SCULPTURE as long as it is my turn. WTF is wrong with you lol.

And of course it is very rare - but that doesn´t really help you if you can´t reload :P And this game has honor mode aswell, and it shouldn´t punish you because RNG decides to fuck you up.

And no, I played the same party, same difficulty, same composition again, and I killed brachus no problem at second attempt - simply because one of my CC spells randomly procced twice in row even against his defenses, I won without even losing as much as half of my HP.

So same tactics, same compositions, similar gear, same fight and difficulty - one wipe, 1 CLEAR victory, all based on some RNG. Nope, thx, pass.

Of course this proves nothing.. but it also doesnt help anything to have RNG, especially game winning/losing RNG, thats the fucking point. And more you minimize that, the better

Oh and we were sarcastic before.

Last edited by TsunAmik; 22/09/17 12:50 PM.