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#619225 22/09/17 05:51 PM
Joined: Sep 2017
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stranger
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stranger
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Joined: Sep 2017
Hey good people!

I tried to use the dialogue editor but it is kinda' breaking my brain. A few questions:

1) How do I have a dialogue option open up the trade menu afterwords?

2) How do I create options for what the player can pick for dialogue options? (I feel like I'm just an idiot on this one, it has to be simpler than I'm thinking)

3) How do I have someone's dialogue change during subsequent visits after the first one from the player instead of just playing the dialogue as if the player hadn't met them yet?

4) How do I link dialogue options to things like quest log updates?

5) How can I link dialogue options to things like attitude adjustments of characters?

6) Are there any good dialogue editor tutorials out there? The wiki for this is missing currently; that's why I ask.

Thanks all!

Joined: Dec 2013
old hand
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old hand
Joined: Dec 2013
I think the tutorial for Implementing a Basic Quest will cover quite a few of those issues.

In order to add a trade menu in the dialog box, you can simply add treasure table entries to the "Trade Treasure" property of the NPC.


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Joined: Sep 2017
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stranger
OP Offline
stranger
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Joined: Sep 2017
Sweet! I'll check that out! I appreciate the help.


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