Still can't get the game to load with the mod enabled, can someone tell me if I'm doing something wrong?
Create new project, load from story, target story, go straight into stats editor, make a copy from a shared skilldata into my project skilldata, make adjustments to values, save and export.
Do I need to do anything else, or should I be able to just load the mod and the skill i changed will have the adjustments implemented in game when i enable the mod?