Luckmann makes some very excellent points about the place of Initiative in battlefield control/progression and planning in reference to Initiative; and I think he really hit the head when it comes to Terrain Effects and setups being hampered severely by forced Round-Robin Initiative.

I also strongly agree that we should be speaking out about mechanical flaws and design mistakes no matter how grim the prospects of their change might be; and most, if not all of us do so because we want to see the game and the future content produced for it to be the best it can be.