Originally Posted by Ellezard
Just reduce the stat on level 10-16 items by like, 15% and make it so that divine gears are just legendary with slightly more stat and 1 more stat/talent options so they no longer boost your damage by nearly 20% for just upgrading a gear tier. Also make gears from NPC cheapers (like 30%) in act 2.

Doing in this way, everyone will be able to purchase gear at every level and with the reduced stat, can no longer just outright stomp everything in a few hits. Make it feels like the fights in Act 3 where the game outright force you to use Epic crossbow since there's no shop selling legendaries and divine one just to make enemies harder to kill with ranger.

Why not simply makes stat progression linear instead of logarithmic ? Simpler and actually fix the problem at the source instead of tweaking twenty different things to partially hide the effects.