Okay... I've got it fixed! Yay! I made three mods and put 'em up at the warehouse--one that slightly increases available points ("A Lucky Break"); one that moderately increases available points ("An Auspicious Beginning"); and one that just adds 5 points to the Civil Skill points pool and an extra talent point for Pet Pal ("Civility and Grace").
So... now I get to move on to my Real Task: building a story module. I have a feeling this could take a while....