Originally Posted by Endurance
Originally Posted by samuraicake
So mages are weak huh.

What about a mage that is up close and is designed around the 2-handed perk and a staff, using things like Master of Sparks, Firebrand and whirlwind.

Or an Aero Equivalent, Staff beat downs and touch based spells??

Still not that great?


That's still not a spell-based "mage" (get it, mage as in someone who stands back and casts stuff?), but a melee one. Now go stand in the corner and be ashamed of yourself.


It's not like I'm new to the series and was looking for some actual advice before I commit to a build I know almost nothing about with regards to how it works let alone the rest of the game in terms and mechanics, do's and don't and part comps, your input was very helpful.

Also touch based spells are spells - go home. Whether I shock you in your face or from far away, I shocked your arse.