Originally Posted by LaughingLeader
Originally Posted by Rada Torment
Did you created the staff? looks bit too heavy for that simple shape (252 triangles). Triangles optimization is important, even more vertices account nowadays.



Any ideas?


I see. Lets make a test. Whisper me in Discord and I'll export a mesh and see if my mesh has same issues ok? if not, then we will need to take a look deeper.

Last edited by Rada Torment; 24/09/17 03:26 PM.