Originally Posted by spec24
Hooray, it worked!! But it still seems as though something is off. Like I said, in the previous build when I loaded the edited level in, the characters appeared as they should. I then clicked on them and did the save as, which exported them to the "Exported Character" folder. Then when I brought them in to another level in the same campaign they would appear just as I had saved them.

Anyway, no matter now, this works! Thank you so much!!


I've had this issue since day one, so I searched high and low for a workaround. Glad it worked for you!


Custom GM Mode Levels Mod Add-On (Steam)(Nexus)