1) Soul Transmutation

You gain one additional combat skill every 2nd level, but from now on you only gain 1 attribute point per level.

2) Corsair

Your attacks with daggers always backstab regardless of angle, even from the front, but your critical hit multiplier suffers a permanent -30% penalty

3) Master summoner

You can have 2 summons out at a time, but you can not deal any damage yourself and you suffer +20% extra damage from any damage taken.

4) Vengance

+1 max AP and +1 max AP recovery for every current dead party member

5) Spellsword


If you attacked this turn, your spells cost 2 less AP for a minimum of 1AP. If you cast a spell this turn your attack skills cost 2 less AP to a minimum of 1 AP. Both of these can only trigger once per combat round.

Last edited by Ouroboros226; 24/09/17 09:51 PM.