That can be set in the Skill itself though, like if you want to petrify someone for 1 turn, put this in the SkillProperties: PETRIFY,100,1 (Status, %Chance, numOfTurns). There is no 'default turn setting' in the text file. I don't know where the StatusType is defined at.
Yes I saw this kind of stuffs in
Skilldata, potions but not in status data
The point is to make the bedroll buff more interesting...
The idea was
Use Bedroll > Change rest buff from 3 turn to unlimited > Start a script at the end of the first fight : If player out of combat = Remove rest buff.
But actually I don't know where to find the Variables witch says "If Bedroll is used then apply rest buff for 3 turns"
I realy need this because my modifications are based on the Bedroll rework. thanks