There's a million 'early access crafting survival' games with hunger and zombies. Don't turn divinity into one.
Where Did you see Survival zombie ? Actually they are some zombies and undead the point with this is they don't respawn. Actually in one of my gamesaves everybody is dead... it became boring. but if they can comeback to life as undead it will add a new way to play the game.
Saving on fire camp it has been used in many RPG, Eating gives you buffs witch are optionals... stop beeing moronic thinking something else.
And yes the argument "If you don't like it, then play something else"
Thats like you ask salt on a good meal and the waiter say to you go eat somewhere else... Then now I've no problem to say to this kind of answers " Go f*** your self"

is what Divinity actually ? it's 3D isometric RPG, there are some immersion aspect that a little bit of realism can bring.
What's the point doing this don't force you to play in this mod. As you will have the choice to play exploration, Clasical, tactical, and Honorable, you have the choice to play Survive. If you think i'm bothering someone with my request, think that you're bothering me because I can't play the game the way I want.
Keep thinking, more option = More choice = more players who find what they want in this game = then it will be sold for a more large pannel of players, then the studio keep provide game that community ask for as I do.