First off - sorry for necroing, but I thought it would be better than to start a completely new topic over something so specific for such an old game.
I have tried the character model change and the game seems to crash whenever I load the game back up with the modified data.000
Anyhow - My goal is to change my avatar to the Knight/Templar NPC model. Now I think the Avatar model is largely different from NPC models as I have observed with different, extra animations the PC has over most NPC's. That may be the reason this has never worked for me unlike the class/gender change mentioned earlier.
But if it does not work that directly, maybe there is another route to be taken? I'm thinking about the morph statuettes basically turning you into an NPC without crashing the game. If anyone knows where to look for the code that allows this or can even read it, then tell me it would be greatly appreciated, because from there I can probably figure out how to turn the PC into the Knight model, since I have already figured out it's display ID which is: 00CF0000000100
However as I mentioned, if I simply replace the PC avatar model ID with it, the game crashes on load. I need a way for the game to accept the NPC model for the PC. Thanks in advance and greetings to you Raze! ^-^
EDIT: God, thanks for not answering right away to point out the obvious mistake I made. I feel so dumb now...
I completely forgot that this game has a static camera and angular movement... which means it's not running on 3D models but 2D sprites. So in order to do some modelchanging, I would first need to get access to said sprites and replace them. Anybody know a program to open the \static\imagelists with? Or maybe -THE- program they used back then? Now I don't know if it's ok for me to ask for a possibly copyrighted developer resource, but I think my reasons are harmless.
Last edited by Halicor; 27/09/17 03:50 PM.