Oh man, VTM bloodlines was made infinitely better by turning on godmode so you can to an extent ignore the awful combat and focus on the plot. I still weep for that game, it would've DEFINED what aRPGs are if it got even one-two more weeks of development. Bloody shame, that is;
In contrast, Arx still feels like there was an intent to keep things RPGy at the end. So I salute the devs for that, it truly is hard to top what they have made with the first 3 chapters. Maybe that's just it -- the rest of the game is just too good, with nothing in the world quite able to live up to the bar of quality it set for itself.