Originally Posted by CollaSama
He was talking about the fact that lvl 60 = 6000hp, lvl 70 = 10k... and lvl 110 = 5 000 000.
Why are you even talking about stuff reset ? That's beside the point.

Hold your horse sweetie, I was totally on point but not clear enough.
I was just implying that games that have several expansions could use the big stuff scalling as a good design mechanic but that I did not see the point in a standalone game like DOS2.
We are on the same page anyways.

My mistake if I was not clear enough.