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Joined: Sep 2017
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Suri22 Offline OP
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Well, first. I want to congratulate dev team end everyone else involved. Your game is stellar! I haven't spent so much time playing a single video game in years. And I'm so happy that company like Larian Studios exists.

Getting to the point!
I'm not sure how many developers visit reddit (i assume many. considering the size of the website) But, just so it doesn't get lost, I'd like to point out a community made list of improvements. It would be lovely if at least some of them made it into the game in official capacity.

It can be found here https://www.reddit.com/r/DivinityOriginalSin/comments/71do7c/fixes_for_a_more_enjoyable_divinity_original_sin_2/

Please consider checking it out, and again Great job with the game. Loved it even more than i loved the first one.

Cheers!

Last edited by Suri22; 22/09/17 09:11 PM.
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Considering the fact that the technical section is now pretty much flooded maybe this is a godd idea.
Could it be added for the controller UI :
- Fix bug to be able to fast travel in a multiplayer game with a controller
- Give possibility to controllers to lock action bar (why only possible on kb/m??) and avoid new items/skills/etc to fill the bar (this is very very annoying).

Thanks!

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I'll add those to the Reddit post. Haven't played with controller myself so I don't know this stuff. I also read somewhere that u can't hide your helmet or delay you turn when playing with a controller this last one should be addressed for sure.

About being able to lock Action bar Is it really necessary for controller players? You won't drag your skills out of it, and at the moment locking it doesn't prevent it from auto fill.

Last edited by llGreed; 22/09/17 11:56 PM.
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You can delay your turn, there is no bug.
As per the helmet switch, it wasn't there in the first opus also. Annoying for sure but hey, not as painful as not being able to fast travel.

As for the skill, I thought so (didn't play much on keyboard), so yeah, the autofill is to be changed for everybody! laugh (honestly, I think this is even more annoying with a controller since it's not that easy removing an item from the hotbar)

The thing is I don't think a lot of people is playing with a controller, but this is pretty much the only fun way we found with my friends to play with 4 people in the same room so yeah... We'd like at least the bugs to be adressed...

I'm hoping those will be adressed, but I don't know. Nobody from Larian seems to roam around here, and when I see the bug section, I don't know when this fast travel thing will be fixed... :'(

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stranger
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Hope they spy on us.

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Related to the list:

I'd like to be able to turn off autofill for the skill bars without locking them. It would also be great if the game remembered that I unlocked skill bars because I pretty much never want them locked and quickloading locks them again.

Joined: Jan 2009
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Oh, if only locking the skill bars stopped autofill. That would be nice. Why is autofill in the game?

Joined: Sep 2017
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Autofill is probably there because of Polymorph Skills that ADD new abilities. When the LOGICAL thing to do would be to have the skills morph ON the bar into their new state.


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