Question/Info:
So, my main char is a Sum/Geo/Hydro FULL support character. Uses str based armor for max def and a one-handed wand. At the start of the game, I focused on constitution and gave her some wits and memory. I gave her 1 Hydro for heal and magic armor, 1 Geo for armor skills and every other point went to summoning. I gave her some str so she can use str based armor. Tbh I am thinking of giving her some Int so she can get some CC skills from Hydro and Geo also her weapon is a wand that at the time deals almost the same dmg as when I was lvl 1 so the dmg boost from Int should be nice. The problem is the rest of my party is entirely based on armor dmg, one archer/pyro/geo, one rogue/poly/warfare and one fighter/hydro/aero. So she should be the only one dealing real magic damage with also means her she should never cc anyone because of her low dmg. I do want to keep her a full armor ranged support. Does anyone have any tips on how to proceed with her?
Build so far is:
Race: Humen
Level: 5
str: 12
con: 15
mem: 12
wit: 12
geo: 1
hydro: 1
sum: 5
Please Help Me D: