Originally Posted by Larian_KVN
It is definitely possible to make custom head/hair options or character models.
(How else would we have done it smile )

But there's a required exporter and several naming conventions for bones needed and we are currently preparing that information. You can see an example of that in the Weapon Guide. We hope to get you all the needed information in the near future. smile

Thanks, I think we all look forward to it. It seems characters do not move their mouth or face during dialogue? That would make custom heads very simple once the exporter works.

Last edited by itsame; 26/09/17 11:46 AM.