Good job Celludriel!

Originally Posted by Celludriel

Step 2: create a terrain in divinity engine 2
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- Create a new terrain in the level you are working on and make sure the patch size is the size you used in the formula determining the width and height of your heightmap
- Save your terrain in the engine
- Go to your divinity original sin 2 install directory and navigate to your project where your terrain is saved. fe:
\Data\Editor\Mods\Godlings_7ffdb20a-bb9e-4ca6-a3d3-46a3d0c650d3\Levels\ImportTest100x100\Terrains
- Notice the presence of a .patch file with a uuid in front



I have a lot of patch files created in my terrain folder. In this case I tried selecting the first one but it doesn't work.

Tested with a 8x8 terrain.

Last edited by Rada Torment; 26/09/17 01:49 PM.