I saw it already. You're looking in the wrong place.
There is no RootTemplate column in Armor, Weapon, and Shield stats.
You don't assign the RootTemplate to the stat record.
You assign the stat record to the RootTemplate.
This gives world items a stat. But i use stats of objects, armor and weapons.
Here is the thing for example i want to create a recipe for crafting Glove. So i put stat of the glove to result section on comborecipes. But since it doesnt have root template it takes random glove from the world. And with this craft recipe name becomes wrong. Objects and potions are fine since you can assign them root templates on stats. But because of there is none for armour and weapons they have visual and text errors ingame.
water+fish = fish soup - add more fish to get a better version of the fish soup.
water+2(any)fish+tomato+potato = fish stew or "brudet"
water+those fing crab pincers i can never find a use for = crab soup
water+crab pincers+fish+seashells+tomato+wine = gregada
water+meat= meat soup + more meat = better soup
water+meat+meat+potato = meat stew (any meat types) + paprika = better stew
water+meat+flour = meatloaf
water+chicken legs = chicken soup
water + flour + eyaballs = lizard delight pie (usable only by lizards, gives disease to other races)
water+(any)rock+flour = dwarven bread (can be thrown as a weapon doing small amount of bludgeoning damage + chance of knockdown + bypasses magical armor)
- edited, maybe meat isnt necessary here... probably not.
Dwarven bread+stick or branch+rope=mace (small damage+chance of knockdown+bypasses magical armor)
Good recipes thanks mate, i will add them. I managed to create new ui icons for items. So i have infinite possibilites right now. (3d will be the same but who cares about 3ds of inventory items anyway.)
Hello there,
I was wondering when you will upload this crazy useful mod on nexus... I've got DOS2 from gog and well it doesn't have the steam workshop support.
Bread + cheese+tomato = bruschetta
cold smashed potato + meat = steak & smashed potato
pepper + garlic + any meat/fish + pumpkin + tomato = pepper stew
boiled potato + cheese = raclette (suisse food)
boiled potato + garlick + any meat = Ragout
Cheers
Soon i will cover magic and Food recipes of the crafting overhaul then i will upload final version there.
Thank you for the recipes.
Ons question/suggestion, though: Have you thought about tying some of the more powerful crafting recipes to a new skill? Perhaps "tinkering" or something along the lines.
Great ideas. unfortunately my coding capabilities are really limited. I'm stuck with what i have. But i will try to find workarounds for your suggestions. I wished there is a crafting stat like first game.