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I want to roleplay as a vampire, i need 2 things:

Be immune do poison (just immune, 100% resistance, not healing from it) and take damage from normal healing.|

Any idead what i have to mod to achiev that?

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You can do this in the stats editor (under character) if you want to add a new class or mod a new one (careful about editing a template that is used by other things as those other things may also gain poison resistance). It's fairly straightforward other than that. 100% is immune, 200% is healing (for example Fane and undead have 200% resistance so they heal, but 100% resistance will not)

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[quote=sirbuttsington]You can do this in the stats editor (under character) if you want to add a new class or mod a new one (careful about editing a template that is used by other things as those other things may also gain poison resistance). It's fairly straightforward other than that. 100% is immune, 200% is healing (for example Fane and undead have 200% resistance so they heal, but 100% resistance will not)[/quote]

I do this using the Divinity Engine 2 right?

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For making healing damage you, I'm not sure how to do that just yet. It may be hardcoded into the Zombie talent.

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ok, i created a new race. How i create a custom stats for it? Like default elemental resists an immunities?

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I need to set to it custom resistances, immunities and starting equipament

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Originally Posted by LaughingLeader
For making healing damage you, I'm not sure how to do that just yet. It may be hardcoded into the Zombie talent.


Can you please help me with this?

I created a new race (creating a new file in RacePresets folder) but how i change its resistances and immunities?

Found the stats editor in Divinity Engine 2, but i don't have any idea how to link it with the race that i created

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Did you ever figuree out how to do it?


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